FANDOM


Spring

A Spring Joint

An object linked to this joint can move linearly along its axis. The spring joint will try to bring attached objects back to their original position.


Variables Edit

  1. Accel: This states the speed at which the spring moves things back to their original position.
  2. Damp: The amount of friction applied to the joint. By varying the accel and damp values, you will normally be able to get the balance of speed, power, and acceleration that you want.

Control Edit

You cannot control a spring joint.

The UI
Joints SliderPistonHingeServoMotorGyroFixedCorkscrewSpringBallUniversalGears
States StaticFrozenIgnoreNoCollisionShowCollisionNoAutoFreezeMagnetic
Properties MagnetThrusterEmitterOnTouchOnTick
Shapes defaultboxspherecylinderconecapsulechamferconvexhullstaticmesh

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.