Fandom

SketchyPhysicsWiki

Servo

103pages on
this wiki
Add New Page
Talk0 Share
Servo

A Servo Joint

A Servo is a controlled joint. Introduced in SketchyPhysics 2, a servo functions as a controlled joint that can move between a set number of degrees. This makes it useful for aiming guns, steering, etc.

VariablesEdit

  1. Min/Max: sets the range of degrees the object can move. Do NOT set both of these to zero, as the joint will become useless. In addition, if the values are too high, the servo may act up.
  2. Acceleration: How quickly the servo will rotate to a new position.
  3. Damp: How "tough" the servo is to move.

ControlEdit

This joint can be controlled using both manual input or a formula. The only hitch to it is that if you set the acceleration too high and the min/max to high of an absolute value, the servo will freak out.

The UI
Joints SliderPistonHingeServoMotorGyroFixedCorkscrewSpringBallUniversalGears
States StaticFrozenIgnoreNoCollisionShowCollisionNoAutoFreezeMagnetic
Properties MagnetThrusterEmitterOnTouchOnTick
Shapes defaultboxspherecylinderconecapsulechamferconvexhullstaticmesh

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.